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RESEARCH

More than just a game...

We intend on collecting user data such as average reaction time, time of day in which the highest reaction times occur, and basic demographics about the users for research purposes with the user’s consent. We are seeking alliances with organizations that have a backing in neuroscience, psychology, and occupational therapy. It will be released in 2019! This is a mobile game with a twist: it has the potential to be utilized for research. With an opt-in program where the user allows New Breed Games to collect demographical and research data through the game’s backend, either a) your organization may be able to use said data to form a research project, and/or b) your organization may be able to partner with us in order to help us achieve our primary goal: to assist individuals with motor skill impairment. We have not tested the product yet, nor do we have any actual data to disclose, but we feel that if enough data is collected over the first 3-6 months we could begin to assess this mobile game as a potential method for increasing reaction time, aiding in memory enhancement, and even assisting individuals with ailments such as brain damage or cognitive functioning issues. If this game is capable of improving an individual’s reaction time, we may be able to help develop side programs and research studies using both the data collected. We have partnered with the American Psychological Association, MENSA, and Neurology Connect.

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